Hellraiser Revival Missables & Collectibles
Use this checkpoint table
Section titled “Use this checkpoint table”| Category | Count | What to record |
|---|---|---|
| Firearms | 5 | Name, objective and whether it was collected or purchased |
| Crafting recipes | 12 | Recipe name and whether it has been crafted at least once |
| Pain Pillars | 5 | Objective name and activation status |
| Suffering Pillars | 5 | Objective name and activation status |
Before every major objective exit, stop and compare the current area against your own list. The game does not provide a complete tracker for recipes already made, and some material spawns are randomized. Keep the second slot in the three-save pattern before crafting or crossing a point of no return.
Separate trophy items from lore
Section titled “Separate trophy items from lore”Notes and documents are optional lore pickups. Search for them if you want the story context around Aidan, Sunny and the cult, but do not mix them into the 27-item trophy counter. That separation makes a missing firearm or pillar easier to diagnose.
Protect the first shop state
Section titled “Protect the first shop state”Make a manual save before the first merchant transaction. Sell only items explicitly marked as Treasure; use storage for equipment and supplies you are not ready to discard. Track recipe use outside the game so limited materials do not get spent repeating a recipe by accident. See weapons and crafting for the system boundaries.
Search before these transitions
Section titled “Search before these transitions”- Leaving the cult escape area after recovering key equipment.
- Finishing the graveyard and returning through the church; use the quiet graveyard route.
- Exiting a Labyrinth sequence after activating a pillar artifact.
- Advancing after the mansion and statue-gate sequence.
- Entering a major boss route; prepare with the Bruno and Charlotte guide.