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Weapons & Crafting

Hellraiser: Revival combines five trophy-linked firearms, breakable normal melee weapons, a reusable stealth knife, twelve crafting recipes, randomized container materials and merchant storage. Track recipes outside the game and treat both materials and coins as limited during a completion run.
Version: launch build, 9 October 2026 · Type: combat, inventory and economy systems · Platforms: Windows PC and PlayStation 5
A Cenobite stands beside a wall of skulls in Hellraiser Revival.
Direct combat competes for ammunition and healing resources; stealth preserves supplies for bosses and supernatural threats.
System Confirmed launch behavior
Firearms Five are tied to the collectible completion set
Normal melee weapons Can break with use
Knife Used for repeatable stealth kills
Crafting recipes Twelve are tied to the collectible completion set
Materials Some container results can change after reloading
Coins Limited enough that one run should not assume every shop item can be purchased
Treasure Sellable items with no stated crafting purpose
Storage Chests at shops and some other locations hold spare inventory

Use stealth whenever the route allows it, then keep high-damage ammunition for the Bruno and Charlotte fights. The beginner guide gives a save and spending pattern, and the missables guide separates the five firearms and twelve recipes from lore notes. The Genesis Configuration supplies supernatural damage and utility through a separate Suffering resource.

Unknown here: the site does not publish exact weapon damage, durability, material odds or difficulty multipliers without a stable verified table.

Edited by · Independent, unofficial guide and Wiki.

Published .